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[main] / Sources / c_snikket / iinclude / hsluv / Hsluv.h

// Generated by Haxe 4.3.3
#ifndef INCLUDED_hsluv_Hsluv
#define INCLUDED_hsluv_Hsluv

#ifndef HXCPP_H
#include <hxcpp.h>
#endif

HX_DECLARE_CLASS1(hsluv,Hsluv)

namespace hsluv{


class HXCPP_CLASS_ATTRIBUTES Hsluv_obj : public ::hx::Object
{
	public:
		typedef ::hx::Object super;
		typedef Hsluv_obj OBJ_;
		Hsluv_obj();

	public:
		enum { _hx_ClassId = 0x29e47ee8 };

		void __construct();
		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="hsluv.Hsluv")
			{ return ::hx::Object::operator new(inSize,inContainer,inName); }
		inline void *operator new(size_t inSize, int extra)
			{ return ::hx::Object::operator new(inSize+extra,true,"hsluv.Hsluv"); }
		static ::hx::ObjectPtr< Hsluv_obj > __new();
		static ::hx::ObjectPtr< Hsluv_obj > __alloc(::hx::Ctx *_hx_ctx);
		static void * _hx_vtable;
		static Dynamic __CreateEmpty();
		static Dynamic __Create(::hx::DynamicArray inArgs);
		//~Hsluv_obj();

		HX_DO_RTTI_ALL;
		::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp);
		static bool __GetStatic(const ::String &inString, Dynamic &outValue, ::hx::PropertyAccess inCallProp);
		::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp);
		static bool __SetStatic(const ::String &inString, Dynamic &ioValue, ::hx::PropertyAccess inCallProp);
		void __GetFields(Array< ::String> &outFields);
		static void __register();
		void __Mark(HX_MARK_PARAMS);
		void __Visit(HX_VISIT_PARAMS);
		bool _hx_isInstanceOf(int inClassId);
		::String __ToString() const { return HX_("Hsluv",82,a7,2f,c1); }

		static void __boot();
		static ::String hexChars;
		static Float refY;
		static Float refU;
		static Float refV;
		static Float kappa;
		static Float epsilon;
		static Float m_r0;
		static Float m_r1;
		static Float m_r2;
		static Float m_g0;
		static Float m_g1;
		static Float m_g2;
		static Float m_b0;
		static Float m_b1;
		static Float m_b2;
		static Float fromLinear(Float c);
		static ::Dynamic fromLinear_dyn();

		static Float lToY(Float L);
		static ::Dynamic lToY_dyn();

		static ::String rgbChannelToHex(Float chan);
		static ::Dynamic rgbChannelToHex_dyn();

		static Float distanceFromOriginAngle(Float slope,Float intercept,Float angle);
		static ::Dynamic distanceFromOriginAngle_dyn();

		static Float min6(Float f1,Float f2,Float f3,Float f4,Float f5,Float f6);
		static ::Dynamic min6_dyn();

		::String hex;
		Float rgb_r;
		Float rgb_g;
		Float rgb_b;
		Float xyz_x;
		Float xyz_y;
		Float xyz_z;
		Float luv_l;
		Float luv_u;
		Float luv_v;
		Float lch_l;
		Float lch_c;
		Float lch_h;
		Float hsluv_h;
		Float hsluv_s;
		Float hsluv_l;
		Float r0s;
		Float r0i;
		Float r1s;
		Float r1i;
		Float g0s;
		Float g0i;
		Float g1s;
		Float g1i;
		Float b0s;
		Float b0i;
		Float b1s;
		Float b1i;
		void rgbToHex();
		::Dynamic rgbToHex_dyn();

		void xyzToRgb();
		::Dynamic xyzToRgb_dyn();

		void luvToXyz();
		::Dynamic luvToXyz_dyn();

		void lchToLuv();
		::Dynamic lchToLuv_dyn();

		void calculateBoundingLines(Float l);
		::Dynamic calculateBoundingLines_dyn();

		Float calcMaxChromaHsluv(Float h);
		::Dynamic calcMaxChromaHsluv_dyn();

		void hsluvToLch();
		::Dynamic hsluvToLch_dyn();

		void hsluvToRgb();
		::Dynamic hsluvToRgb_dyn();

		void hsluvToHex();
		::Dynamic hsluvToHex_dyn();

};

} // end namespace hsluv

#endif /* INCLUDED_hsluv_Hsluv */